Monday, June 08, 2009

Pixar's John Lasseter: The Savior of Hand-Drawn, 2D Animation?

In 1989, Walt Disney Studios, whose animated feature films had been box-office kings in the forties, fifties and sixties before their grosses started tapering off for most of the seventies and eighties, enjoyed a bit of a resurgence with the release of The Little Mermaid, their biggest box-office hit in several years. This was followed up two years later by one of the most beloved animated films ever to come from the studio and the only film ever receive an Academy Award nomination for Best Picture, Beauty and the Beast. A string of critical and commercial successes followed with Aladdin, The Lion King and Pocahontas. The early nineties were pretty much a renaissance for the hand-drawn Disney feature length animated film.

Now, what the makers of these hand-drawn wonders may or may not have known that the very studio responsible for releasing their movies was about to push their product to the brink of extinction with an all-new breed of animated film: the computer generated kind.

In 1995, the year Pocahontas grossed roughly $142 million ( numbers which, while solid, definitely represented a disappointment considering The Lion King's gross of $312 million the year before) , Disney released their first ever offering from Pixar Films: Toy Story, directed by John Lasseter and featuring the voices of Tom Hanks and Tim Allen, it was a film animated entirely using computer generated imagery in lieu of the old hand-drawn techniques. The film went on to gross $192 million, the highest of the whole year.

For masters of the hand-drawn animated film such as Glen Keane, James Baxter and Eric Goldberg to name but a few, this would mark the beginning of the end of the world as they knew it. In the latter half of the 1990s, hand-drawn animated films like The Hunchbank of Notre Dame, Hercules and Mulan all failed to achieve the commercial success of their counterparts that had come out pre-Toy Story. Although Tarzan, with its impressive $171 million box office haul in 1999, gave hope for one brief, shining moment that the hand-drawn animated film would endure, it was followed by more out-and-out disappointments like the David Spade vehicle The Emperor's New Groove which even featured songs by Sting and the expensive summer misfire Atlantis: The Lost Empire. That wasn't even the worst of it. In 2002, after Lilo & Stitch grossed a respectable $140 million in the U.S. box office, the last hand-drawn Disney film to earn over $100 million domestically, Treasure Planet, made for a staggering $140 million (which, for the sake of perspective, was the same amount of money Sony Pictures spent making Spider-Man, that year's biggest hit), proved to be the studio's biggest flop ever, grossing a measly $38 million domestically and effectively driving the last nail into the coffin of the hand-drawn animated film. Considering that a Disney cartoon takes between two to three years to make, the next two releases, Brother Bear and Home on the Range, were probably in the can or in prodcution well before Planet bombed, but as a result they were released to little to no fanfare, with Range being dropped into a mid-spring release rather than into the traditionally preferred summer or Thanksgiving slot, where it bombed. It was also announced, not long before that film's release, that it would be the studio's last hand-drawn film.

Hand-drawn animated would surface for portions of 2007's Enchanted and a few minutes of Dreamworks' Kung Fu Panda, but it truly seemed as though the world was done with hand-drawn animation.

While all this was going on, Pixar churned out hit after hit for their distributor, Disney. Not a single one of their films has grossed less than $150 million in the United States alone, with only two of their films grossing less than $200 million. In 2003, the $339 million gross of Finding Nemo, Pixar's highest-grossing film to date, was second only to the $377 million of The Lord of the Rings: The Return of the King, a film everyone knew would be huge.

It came to a point where the guys at Pixar got tired to paying the lion's share of the profits to Disney, and a protracted negotiations ensued. Pixar wanted to pack up and set up shop somewhere else. Disney's knee-jerk reaction was to close down their hand-drawn department and set up their own CGI studio, which churned out such dreck as Chicken Little and the stunningly mediocre Meet the Robinsons. However, they recognized that there was no way they would ever be able to approximate the quality of what Pixar had to offer (and probably that they'd get eaten alive by not only Pixar movies but by the stuff from Dreamworks Animation, which had positioned itself as the Other Major Player in the CG animation game with films like the Shrek trilogy, Madagascar, and Shark Tale. So eventually, a deal was reached giving Pixar not only greater control over their own destiny, but putting Lasseter in charge of Disney's entire animated division.

One of Lasseter's first edicts as the new czar of Disney animation? Bring back hand-drawn animation. You gotta love the guy.

Of course, he's pretty much bringing it into the 21st century, with a lot of updated computer-aided techniques supplementing the hand-drawn work, replacing the now-antiquated Computer Animation Production System Disney had been using from the early 80s up until the demise of its hand-drawn department.

The first new hand-drawn film under the Lasseter era will be The Princess and the Frog, a musical adventure which features a first for any Disney film, a leading character of African-American descent, a pleasant change of pace from a studio once described by activist/director Spike Lee as "the plantation," and which cast a wimpy-voiced and very white Matthew Broderick as the voice of the Lion King, an unmistakably African character.

Heck, I like the new Disney hand-drawn department already!

3 comments:

neelabh said...

Yes,indeed Lasseter got it right.Bring back the 2d hand drawn animation.I just love the subtlety and the kind of feeling of it being unique.As each artist draws his/her own cel-its wonderful to see real people make pictures come alive.Not the computers.And plz Dreamworks stay away from this;afer all how rotten can your hand drawns'll become we can guess.Thanks for the post.

Jim Arroyo said...

Yes, their one halfway decent movie was "The Prince of Egypt" and all things considered, that was just okay, not exactly visionary. Though given their track record with handdrawn, I think Dreamworks will just stick to CG cartoons.

Unknown said...

one problem with mulan was it showed a foreign culture through a warped american perspective. since there was no understanding of it, it failed to satisfy/hit the nail on the head